Moves Introduced In The 1st Generation

The moves a Pokemon knows in Pokemon GO can be vital for Gym Battle success. Much like other Pokemon Games, you only a change a Pokemon's Moves in Pokemon GO by using various TMs that can be earned from defeating Raid Battles. Each and every Pokemon have two moves that they use during battle, which are called Fast Attacks and Special Attacks.



Fast Moves can practically be used at will, while Special Attacks take time to charge in an Energy Meter. Said Energy Meters will only increase based upon how many Fast Attacks you land. Once the bar or bars are filled, a player can hold down to unleash their Pokemon's Special Attack. All moves in Pokemon GO are damaging attacks - even though some do no damage at all - and none of them have any secondary effects like in other Pokemon Games. Same Type Attack Bonus still exists in Pokemon GO, but it comes at a increase of only 25% instead of the usual 50%.


Fast Attacks Introduced In The 1st Generation:
Acid - Poison - 9 Damage - 8 Energy Increase - 0.8 Seconds
Bite - Dark - 6 Damage - 4 Energy Increase - 0.5 Seconds
Bubble - Water - 12 Damage - 14 Energy Increase - 1.2 Seconds
Bug Bite - Bug - 5 Damage - 6 Energy Increase - 0.5 Seconds
Bullet Punch - Steel - 8 Damage - 10 Energy Increase - 0.9 Seconds
Confusion - Psychic - 20 Damage - 15 Energy Increase - 1.6 Seconds
Cut - Normal - 5 Damage - 5 Energy Increase - 0.5 Seconds
Dragon Breath - Dragon - 6 Damage - 4 Energy Increase - 0.5 Seconds
Ember - Fire - 10 Damage - 10 Energy Increase - 1 Second
Feint Attack - Dark - 10 Damage - 9 Energy Increase - 0.9 Seconds
Fire Fang - Fire - 11 Damage - 8 Energy Increase - 0.9 Seconds
Frost Breath - Ice - 10 Damage - 8 Energy Increase - 0.9 Seconds
Fury Cutter - Bug - 3 Damage - 6 Energy Increase - 0.4 Seconds
Ice Shard - Ice - 12 Damage - 12 Energy Increase - 1.2 Seconds
Karate Chop - Fighting - 8 Damage - 10 Energy Increase - 0.8 Seconds
Lick - Ghost - 5 Damage - 6 Energy Increase - 0.5 Seconds
Low Kick - Fighting - 6 Damage - 6 Energy Increase - 0.6 Seconds
Metal Claw - Steel - 8 Damage - 7 Energy Increase - 0.7 Seconds
Mud Shot - Ground - 5 Damage - 7 Energy Increase - 0.6 Seconds
Mud Slap - Ground - 15 Damage - 12 Energy Increase - 1.4 Seconds
Peck - Flying - 10 Damage - 10 Energy Increase - 1 Second
Poison Jab - Poison - 10 Damage - 7 Energy Increase - 0.8 Seconds
Poison Sting - Poison - 5 Damage - 7 Energy Increase - 0.6 Seconds
Pound - Normal - 7 Damage - 6 Energy Increase - 0.6 Seconds
Psycho Cut - Psychic - 5 Damage - 8 Energy Increase - 0.6 Seconds
Quick Attack - Normal - 8 Damage - 10 Energy Increase - 0.8 Seconds
Razor Leaf - Grass - 13 Damage - 7 Energy Increase - 1 Second
Rock Smash - Fighting - 15 Damage - 10 Energy Increase - 1.3 Seconds
Rock Throw - Rock - 12 Damage - 7 Energy Increase - 0.9 Seconds
Scratch - Normal - 6 Damage - 4 Energy Increase - 0.5 Seconds
Shadow Claw - Ghost - 9 Damage - 6 Energy Increase - 0.7 Seconds
Spark - Electric - 6 Damage - 9 Energy Increase - 0.7 Seconds
Splash - Water - 0 Damage - 20 Energy Increase - 1.73 Seconds
Steel Wing - Steel - 11 Damage - 6 Energy Increase - 0.8 Seconds
Sucker Punch - Dark - 7 Damage - 8 Energy Increase - 0.7 Seconds
Tackle - Normal - 5 Damage - 5 Energy Increase - 0.5 Seconds
Thunder Shock - Electric - 5 Damage - 8 Energy Increase - 0.6 Seconds
Transform - Normal - 0 Damage - 0 Energy Increase - 2.23 Seconds
Vine Whip - Grass - 7 Damage - 6 Energy Increase - 0.6 Seconds
Water Gun - Water - 5 Damage - 6 Energy Increase - 0.5 Seconds
Wing Attack - Flying - 8 Damage - 9 Energy Increase - 0.8 Seconds
Zen Headbutt - Psychic - 12 Damage - 3 Energy Increase - 1.1 Seconds

Special Attacks Introduced In The 1st Generation:
Aerial Ace - Flying - 55 Damage - 2.4 Seconds - 2 Energy Bars
Air Cutter - Flying - 60 Damage - 2.7 Seconds - 3 Energy Bars
Ancient Power - Rock - 70 Damage - 3.5 Seconds - 3 Energy Bars
Aqua Jet - Water - 45 Damage - 2.6 Seconds - 3 Energy Bars
Aqua Tail - Water - 50 Damage - 1.9 Seconds - 2 Energy Bars
Blizzard - Ice - 130 Damage - 3.1 Seconds - 3 Energy Bars
Body Slam - Normal - 50 Damage - 1.9 Seconds - 3 Energy Bars
Bone Club - Ground - 40 Damage - 1.6 Seconds - 1 Energy Bar
Brick Break - Fighting - 40 Damage - 1.6 Seconds - 2 Energy Bars
Brine - Water - 60 Damage - 2.3 Seconds - 3 Energy Bars
Bubble Beam - Water - 45 Damage - 1.9 Seconds - 2 Energy Bars
Bug Buzz - Bug - 90 Damage - 3.7 Seconds - 2 Energy Bars
Bulldoze - Ground - 80 Damage - 3.5 Seconds - 1 Energy Bar
Cross Chop - Fighting - 50 Damage - 1.5 Seconds - 3 Energy Bars
Cross Poison - Poison - 40 Damage - 1.5 Seconds - 3 Energy Bars
Dark Pulse - Dark - 80 Damage - 3 Seconds - 2 Energy Bars
Dazzling Gleam - Fairy - 100 Damage - 3.5 Seconds - 2 Energy Bars
Dig - Ground - 100 Damage - 4.7 Seconds - 3 Energy Bars
Disarming Voice - Fairy - 70 Damage - 3.9 Seconds - 3 Energy Bars
Discharge - Electric - 65 Damage - 2.5 Seconds - 3 Energy Bars
Dragon Claw - Dragon - 50 Damage - 1.7 Seconds - 2 Energy Bars
Dragon Pulse - Dragon - 90 Damage - 3.6 Seconds - 2 Energy Bars
Draining Kiss - Fairy - 60 Damage - 2.6 Seconds - 3 Energy Bars
Drill Peck - Flying - 60 Damage - 2.3 Seconds - 2 Energy Bars
Drill Run - Ground - 80 Damage - 2.8 Seconds - 2 Energy Bars
Earthquake - Ground - 120 Damage - 3.6 Seconds - 2 Energy Bars
Fire Blast - Fire - 140 Damage - 4.2 Seconds - 3 Energy Bars
Fire Punch - Fire - 55 Damage - 2.2 Seconds - 2 Energy Bars
Flame Burst - Fire - 70 Damage - 2.6 Seconds - 3 Energy Bars
Flame Charge - Fire - 70 Damage - 3.8 Seconds - 2 Energy Bars
Flame Wheel - Fire - 60 Damage - 2.7 Seconds - 2 Energy Bars
Flamethrower - Fire - 70 Damage - 2.2 Seconds - 1 Energy Bar
Flash Cannon - Steel - 100 Damage - 2.7 Seconds - 1 Energy Bar
Gunk Shot - Poison - 130 Damage - 3.1 Seconds - 2 Energy Bars
Heat Wave - Fire - 95 Damage - 3 Seconds - 2 Energy Bars
Horn Attack - Normal - 40 Damage -1.85 Seconds - 1 Energy Bar
Hurricane - Flying - 110 Damage - 2.7 Seconds - 1 Energy Bar
Hydro Pump - Water - 130 Damage - 3.3 Seconds - 1 Energy Bar
Hyper Beam - Normal - 150 Damage - 3.8 Seconds - 2 Energy Bars
Hyper Fang - Normal - 80 Damage - 2.5 Seconds - 2 Energy Bars
Ice Beam - Ice - 90 Damage - 3.3 Seconds - 3 Energy Bars
Ice Punch - Ice - 50 Damage - 1.9 Seconds - 3 Energy Bars
Icy Wind - Ice - 60 Damage - 3.3 Seconds - 2 Energy Bars
Iron Head - Steel - 60 Damage - 1.9 Seconds - 3 Energy Bars
Leaf Blade - Grass - 70 Damage - 2.4 Seconds - 3 Energy Bars
Low Sweep - Fighting - 40 Damage - 1.9 Seconds - 3 Energy Bars
Magnet Bomb - Steel - 70 Dmagae - 2.8 Seconds - 2 Energy Bars
Megahorn - Bug - 90 Damage - 2.2 Seconds - 2 Energy Bars
Moonblast - Fairy - 130 Damage - 3.9 Seconds - 3 Energy Bars
Mud Bomb - Ground - 55 Damage - 2.3 Seconds - 2 Energy Bars
Night Slash - Dark - 50 Damage - 2.2 Seconds - 3 Energy Bars
Omnious Wind - Ghost - 50 Damage - 2.3 Seconds - 2 Energy Bars
Petal Blizzard - Grass - 110 Damage - 2.6 Seconds - 2 Energy Bars
Play Rough - Fairy - 90 Damage - 2.9 Seconds - 3 Energy Bars
Poison Fang - Poison - 35 Damage - 1.7 Seconds - 2 Energy Bars
Power Gem - Rock - 80 Damage - 2.9 Seconds - 2 Energy Bars
Power Whip - Grass - 90 Damage - 2.6 Seconds - 2 Energy Bars
Psybeam - Psychic - 70 Damage - 3.2 Seconds - 1 Energy Bar
Psychic - Psychic - 100 Damage - 2.8 Seconds - 3 Energy Bars
Psyshock - Psychic - 65 Damage - 2.7 Seconds - 2 Energy Bars
Rock Slide - Rock - 80 Damage - 2.7 Seconds - 2 Energy Bars
Rock Tomb - Rock - 70 Damage - 3.2 Seconds - 2 Energy Bars
Scald - Water - 80 Damage - 3.7 Seconds - 1 Energy Bar
Seed Bomb - Grass - 55 Damage - 2.1 Seconds - 2 Energy Bars
Shadow Ball - Ghost - 100 Damage - 3 Seconds - 3 Energy Bars
Signal Beam - Bug - 75 Damage - 2.9 Seconds - 3 Energy Bars
Sludge - Poison - 50 Damage - 2.1 Seconds - 2 Energy Bars
Sludge Bomb - Poison - 80 Damage - 2.3 Seconds - 1 Energy Bar
Sludge Wave - Poison - 110 Damage - 3.2 Seconds - 1 Energy Bar
Solar Beam - Grass - 180 Damage - 4.9 Seconds - 2 Energy Bars
Stomp - Normal - 55 Damage - 1.7 Seconds - 1 Energy Bar
Stone Edge - Rock - 100 Damage - 2.3 - Seconds - 3 Energy Bars
Struggle - Normal - 35 Damage - 2.2 Seconds - 2 Energy Bars
Submission - Fighting - 60 Damage - 2.2 Seconds - 2 Energy Bars
Swift - Normal - 60 Damage - 2.8 Seconds - 1 Energy Bar
Thunder - Electric - 100 Damage - 2.4 Seconds - 3 Energy Bars
Thunder Punch - Electric - 45 Damage - 1.8 Seconds - 2 Energy Bars
Thunderbolt - Electric - 80 Damage - 2.5 Seconds - 3 Energy Bars
Twister - Dragon - 45 Damage - 2.8 Seconds - 3 Energy Bars
Vice Grip - Normal - 35 Damage - 1.9 Seconds - 2 Energy Bars
Water Pulse - Water - 70 Damage - 3.2 Seconds - 2 Energy Bars
Wrap - Normal - 60 Damage - 2.9 Seconds - 3 Energy Bars
X-Scissor - Bug - 45 Damage - 1.6 Seconds - 1 Energy Bar

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